vagrants issue #1
“the spirit thingies”
And as we begin from somewhere after the last chapter we see our two heroes after coming down the mountain. Now some of you readers may wonder “hey why aren’t we picking up from almost exactly from last time” well the reason for that is nothing happens oh sure there’s the alchemist getting ready and them jumping down from the cave but that would require sight gags which is rather nulled by the fact that this is text. But even then nothing really happens, so that would just be wasting time. Any way back to what’s really happening.
Our heroes are now walking through the rather dead area that surrounds the mountain range they just came from. And on this trip they plan where to go, and Tim suggests they go after one of the spirits he’s after. And Paul finds where their mark is, and off they go.
-A few hours later in new Prussia-
“Wow what a dark place”
“well a.c. what do you expect, after the demons crusades a lot of things especially close to this area of the world got very screwed up, and weren’t able to advance with everything else”
“I know that I was talking about how it seems rather darker than it should be”
“Indeed, it might be the work of one of the spirits”
“Alright well good luck with that I’m going to see the night life here”
“uh a.c. two things one aren’t you going to help me two a I doubt there’ll be much of that beyond a pub and two b it’s morning”
“But it looks close to night where I could pull it off”
“Not if they have clockwork timekeeping pieces”
“You mean clocks with all those gears, well I can work around that”
“Fine, well can you at least give me a direction for where that spirit may be”
“oh come on you should be able to find it, just look for where the power is most concentrated or where there’s enough flow of the stuff, since you should at least be able to do that much”
“Fine I guess if I’m done or have no luck I’ll check the pubs, abbeys, and other establishments of eatery and merriment”
“Good good, see ya”
And with that Paul left on his little search where there would be some fighting merriment partaking of substances that would give an alteration to his mental state, and a musical number where after a few months a religion would be born that would bring salvation to many villages in neo Prussia and such salvation, and a new golden age that would end many years later, but that has nothing to do with the plot so instead we will see what happens to Tim who is not an enchanter.
So now we see Tim looking around for either what Paul said or at places where they might either have an idea of what he’s looking for or places that could help him. First he checked a grave yard and he found no traces. Next were the churches which also didn’t really help. After those two was the city hall, no traces but he did get some info that might help. And now off he goes to the archives of this town since that is the only other possibility left.
And in walks Tim, and he sees a help desk up front, and asks a couple questions about anything strange or odd going on in the archives of this town. The answer he got was, “well there was some strange noises and sounds coming from one of the back rooms close to the atrium”. And Tim thought ‘hmmm, well might as well check it out’. And off he went and on his way there was a few wacky things that happened that were really not that humorous or consequential, unless accidently knocking into people and not asking for help and opening the wrong door a few times count. And at last he reaches his destination, he opens the door and finds…just another room. He walks in and sits down in one the olde worlde style chairs and sighs to himself.
“Oh just great nothing here, rrgh and here I thought I had found the first one of those bloody spirit things…oh well might as well take a quick rest before looking some more.”
And that is exactly what he did he just rested for a few minutes, and right as he was about to get up. There were some odd sounds, then weird lights started flashing, the room started to shake, the temperature went erratic and constantly shifted from intensely hot to and icily cold, and poor Tim just stood there in confusion and shock for about a minute before screaming, “are you one of those things I’m supposed to capture!”. And the answer he received was an odd extremely blurred form appearing within his line of sight and replying in a cold, dead, gravely, and empty, choice of words that would seem like it came out of the dead brought from the grave with no soul, and it said “I am but the first, defeat and capture me to receive a gift in your hunt”. And with that the form disappeared and was replaced by some weird beast that looked like a terrifyingly warped turkey. And once more Tim heard the forms voice “your challenge will be to defeat the grave turkey, and if you succeed I shall admit defeat”
“Are you serious, with this or is it another one of your sick twisted games where you only tell me a fraction of what I need to know”
“No not this time, for I am one of the neutral’s of the ones you need capture, and don’t seek to make this game any easier or harder”
“Okay then, but if you don’t mind I would prefer to take this out side”
“Why because you don’t wish to harm this safe house of the learned and preceptor”
“No because if I win I don’t want to be chased out of this town for destroying their archive”
“Yes that is fair enough, then meet us in the empty fields behind the town in thirty minutes, I will let you say your last goodbyes and prepare for your vain fight”
“…okay than I will see you then”
And with that Tim rushed put to find his alchemic ally, and found him in one of the pubs, drinking and at the end of a jaunty song and dance number. And one his ally is done and off the stage he runs up and grabs him tells him what happened.
“Huh a grave turkey, that sounds rather…ridiculous”
“Yes well it’s my challenge, but I need to know can you make fire and lots of it”
“Yes I can do it and in any color”
“Good now all we need is a humming bird, Cornish hen, chicken, duck, turkey, fixings, seasoning and some serving dishes”
“That’s what you want to do…oh that sounds terrific”
“Yes it does and some rations that will last us a while”
“Okay then lets do it”
And with that they rushed off got all the things they’d need for Tims plan.
-Some time later at the battle site-
“Okay you spirity thing I’m here, lets fight”
“As you wish”
And the grave turkey appeared.
“Let it begin”
And the battle had begun. To start things off Tim took out his shotgun, and started shelling the retched turkey. Yet the grave bird just brushed it off as if it was some very light hail, then the bird rushed Tim trying to peck him to death with its warped beak. Tim barely managed to fend off the attack. And after wards Tim called out to Paul, “okay a.c. lets give it to him”. Then Paul rushed up with and oddly shaped and wrapped object and with Tims help shoved it down the grave turkey’s throat.
“Alright a.c. lets warm up place”
Then Paul just started to call up small obelisks or fire that all surrounded their enemy. Then Tim did something strange with his arm. He pulled out a handle and cord then it seemed like he revved up his own arm…much like a chainsaw, and his hands became still, the kind of still only metal could be.
“Well now let’s carve us up a turducken for dinner”
Then Tim bounded towards his prey, and this was the kind of bound no ordinary human could do, it was also the act that would spell death for the bird. And when he finally reached it he jammed his metal hand at the thing and the effect was obvious, it was that of a chainsaw, and for the next few minutes he would keep sawing at the bird, like he was insane or possessed by some mad serial killer or some kind of ancient man of slaughter. And when he was done, Paul encased the thing in flame, while Tim got some serving plates ready and under where the bird would be. And once Paul stopped the fire, a fully cooked and stuffed grave turducken hit the plate. And after that the form once again appeared as blurry as ever.
“…you have won my challenge”
“Great so I’m curious, what kind of ability am I going to get”
“You will be alerted where the next targets area is, and I will be with you if you need advice, about any of this, but here is some advice to start with, do not be hasty to throw away your allies, for if you do there is a good chance that you may never win this challenge in whole”
“Okay then, I won’t and besides I might not have won if not for my new ally”
“That’s true you would’ve just been eaten by that turkey thing…but lets get to a pub and eat”
“How’re we going to do that?”
“Oh it’ll be easy if we share it”
But before long Tim found out why, and the two compatriots were sitting in a pub a few minutes later enjoying their kill with the others in the pub. And the two compatriots couldn’t be happier, and not caring whatever the next day would wrought, allies enemies, what have them, these two vagrants would face it together head on.
Next time in the vagrants
More random stuff happens
Possibly a new ally will appear
More of this world that’s strange to us
All next time in the vagrants!
Okay now for some explanation to some of the stuff that showed up in this issue, but some of it will not get a complete explanation since that will be in an upcoming mini-series.
Okay firstly an archive is kind of like a library, and art gallery, and museum mixed into one, mostly so a town would be able to not only keep history and great works but record them, so if a town member were to paint a beautiful painting then if they so chose it would go into the archive, or if they were to come up with say a new recipe for I don’t know a beef stew that took less materials and time, yet still tasted good, then they could put it there, or even a book/memoires, could go there, but the point is it’s like an expanded library.
Another thing I did not make clear is what Tim is searching for, the reason for this is because a. it wasn’t made all that clear to him, and b. I’m not sure if I want them to be just spirits, but that’s something that if anyone has any suggestions for I would be glad to hear.
The grave turkey, well this one I got inspired by a web comic.
And lastly for now is why “neo Prussia”, well in our world it would be around that area where Germany and Russia are close to the Balkans but for them it’s neo Prussia, the reasons for this will be explained in the as previously stated mini-series to explain a lot of things, but that will be a ways off, and would spoil upcoming events.
And if there are any more specific questions, any of you have or ones that I might have missed please message me, leave a review, or ask in the forums I made for this since that’s partially what I made it for.
-On a side note I’m sorry this took longer than planned but that’s life- Current Mood: blah